The method used in this research is research and development which consists of three stages: preliminary analysis, product development, and evaluating the product. Hence, by combining the principles of RME and the use of technology, an interactive learning media was developed. The principles of RME can be manifested in an interactive learning media. Realistic Mathematics Education (RME) emphasizes the mathematization process which can be best learned through students activity. The use of an interactive learning media highly effective in enchancing students engagement in learning process. The technology facilitates the visualization and the complexity of a learning media. The situation which initially can happened only in a class, now can be visualized in a learning media. The rapid growth of technology encourages the development in the learning activity. Based on this, the mathematics learning media based on the Macromedia Flash 8 application meets the criteria for validity with a very valid category and the product is ready to be tested. The results of material expert validation, with an average of 95%, are in the very valid category, while the results of media expert validation, with an average of 84%, are in the very valid category. The validity value developed was tested for validity by validators of material experts and media experts. The final prototype of the developed learning media consists of several menu options, namely, the opening page, menu page, profile page, concept map page, competency page, material page, practice question page, and evaluation page. This learning medium is equipped with instructions for use so that it is easier to operate. However, due to the coronavirus pandemic situation, in this study, researchers only carried out research up to the development stage. To produce learning media development products for flat-sided spatial construction based on the Macromedia Flash 8 application, the researcher refers to the 4-D development model with 4 stages of development, namely: define, design, develop, and disseminate. This development aims to produce flat-sided geometry learning media based on the application of Macromedia Flash 8 at the high school level and meets the valid category that can help teachers deliver material and assist students in understanding flat-sided geometry material in learning mathematics through learning media.
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